tirsdag den 22. februar 2011

'quick' renderings

A 'quick' Kerkythea rendering is perhaps an oxymoron, since the actual processing time seems to drag quite a bit. But considering the amount of time actually spent manipulating materials, 'quick' is an understatement when describing the process of taking a texturized model from SketchUp to a rendered Kerky image. The program whips out beautiful renderings fast as lightning...
The images below already convey design ideas clearly - buildings are nestled into the terrain, building materials are clear, etc., but after a bit of dabbling in Kerkythea's lighting and materials editor, these specific elements should be even more convincing.

(Notice the lighting on the face of the church - the vague spotlights will undoubtedly produce a more dramatic effect once these elements are tweaked in Kerkythea. Soon to come!)






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